Recursos

Ao longo da minha pesquisa reuni links para diversos recursos úteis na produção e consumo de Visual Novels. Essa não é uma lista definitiva, mas tem bastante material interessante pra quem quer conhecer mais sobre Visual Novels.

Links

Junho em VNs (blog)
https://vn-blog.brchad.com/

The Visual Novel Database | vndb
https://vndb.org/

Free Visual Novel Backgrounds (Starter Pack) by Potat0Master
https://potat0master.itch.io/free-visual-novel-backgrounds-starter-pack

█████▓▒░ UNCLE MUGEN’S FREE VN (OELVN) RESOURCES ░▒▓█████ – Lemma Soft Forums
https://lemmasoft.renai.us/forums/viewtopic.php?f=52&t=17302&__cf_chl_f_tk=yusqKfMk4Z8nvGQKQB5WMrEbnNEGDmNVrjy5yfoIVgs-1782950164-1.0.1.1-n2fftKhQcOjCuGvLjI_2UDy54tAO_SIb1jXe_xAx_Ik

FotoSketcher – the 100% free program to turn photos into paintings
https://fotosketcher.com/

似顔絵メーカーCHARAT(キャラット)
https://charat.me/

Inkarnate – Create Fantasy Maps Online
https://inkarnate.com/

Freesound
https://freesound.org/

How to Make a Visual Novel in Two Weeks – YouTube
https://www.youtube.com/watch?v=VtzizfHTBL0

Which Visual Novel Engine Should You Use? | So You Want To Make A Visual Novel? – Episode 1 – YouTube
https://www.youtube.com/watch?v=HrDTNGjYfrU

Teoria dos 2 canais
https://www.youtube.com/watch?v=iBcQjam2X_k

Como Escrever uma VIsual Novel (desde planejamento até financiamento e publicação)
https://www.youtube.com/watch?v=GkNly1RC_O0

Harvesting Interactive Fiction – YouTube
https://www.youtube.com/watch?v=EXW1ts6tZh4

Twine / An open-source tool for telling interactive, nonlinear stories
https://twinery.org/

The Ren’Py Visual Novel Engine
https://renpy.org/

renpytom (Tom Rothamel)
https://github.com/renpytom

Technologies · SteamDB
https://steamdb.info/tech/

Twine to Ren’Py Tool by ludowoods
https://ludowoods.itch.io/twine-to-renpy-tool


The Origins of Visual Novels – YouTube
https://www.youtube.com/watch?v=7wOtv-J7tOI&lc=UgyUhZH9t8sq8cQ0ekZ4AaABAg

1.) Bungle Bungle – The official website of Tatsuya Takahashi and Tooru Minazuki http://bungle.cocolog-nifty.com/work/
2.) Chrontendo – History of Japanese Adventure Games 1982 to 1989:     • Chrontendo Episode 31   1989 to 2010:     • Chrontendo Episode 32  
3.) Game Developer Research Institute – System Sacom http://gdri.smspower.org/wiki/index.p…
4.) Japanese Wikipedia: サウンドノベル, ビジュアルノベル and システムサコム
5.) Kotaro Uchikoshi’s GDC 2013 Presentation https://archive.org/details/GDC2013Uc…
6.) Mobygames – Novel Ware https://www.mobygames.com/game-group/…
7.) Otaku: Japan’s Database Animals by Hiroki Azuma
8.) Pixelated Audio – Staff Roll: Manabu Saito – PA101 https://pixelatedaudio.com/staffroll-…
9.) Shmuplations – Chunsoft 30th Anniversary Interview http://shmuplations.com/chunsoft30th/
10.) Shmuplations – The Possibilities of Adventure Games http://shmuplations.com/adventuregames/
11.) Shmuplations – What is Game Design? Three Perspectives http://shmuplations.com/whatisgamedes…